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Tag: kubelka-munk

Aiding watercolor paintings

Posted onNovember 6, 2015November 9, 2015Leave a comment

These are some notes on things I learned while researching the topic of watercolor simulation for a project I worked on. Due to the nature of the project I can’t provide specifics or any source code this time, but I think the basics of the problem make for an interesting topic to write about. Image Read More …

CategoriesprogrammingTagskubelka-munk, NPR, watercolor

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blue-noise C++ cmake color delaunay diffusion dithering flock git github GPU halftoning kubelka-munk Maya multi class nature NPR open source palette paper participating media pattern poisson disk procedural Processing Programming programming processing publication Raymarching Reaction real-time rendering repository sampling shattering simulation source code stippling svn synthesis texture veins voronoi voxels wang tiles watercolor

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