Growing organic structures
About procedural organic-looking grown structures, which must be controllable and confined to user-defined space. Read More …
A personal collection of ideas, programming and shiny stuff
About procedural organic-looking grown structures, which must be controllable and confined to user-defined space. Read More …
For this post, I have been working on implementing isosurfaces as a modeling tool in Maya to create blobby things such as the one depicted in the image below. Isosurfaces An isosurface is a shape which is described by taking a scalar field and building a surface from all the points on the field of Read More …